Back Rowe Reviews
Real Time Movie Reviews from the Back Row of a Theater

Prometheus (R)

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Directed by: Ridley Scott
Starring: Noomi Rapace
June 2012

The opening sequence of Ridley Scott’s highly anticipated
Alien prequel, Prometheus, is, perhaps, the most startlingly original teaser in the history of sci-fi films. An albino humanoid stands near a mountain stream, drinks some strange viscous concoction and begins retching. The sequence simultaneously begs a host of questions. Who is this strange-looking alien? Where does he come from? Is he on Earth of the distant past or future or some planet that looks just like the Scottish Highlands? And just what exactly is that disgusting grog the guy drinks (bad Romulan Ale)?

These questions are just the tip of the proverbial iceberg in an intentionally murky movie that will probably leave many audience members feeling lost. It seems fitting, then, that one of the film’s script writers is Damon Lindelof, co-creator of TVs critically acclaimed
Lost, which was also a mythology heavy, mind-bending slice of top shelf sci-fi. Ironically, Prometheus’ opening sequence is a microcosm of the entire film: beautifully crafted and filmed, yet frustratingly cryptic.

By now, the
Alien universe has been so well established (themes, iconography, etc.) that innovation is hard to come by. Many of the film’s new elements work just fine, but old patterns are hard to break and creep in as if on cue. Case in point, no Alien movie would be complete without a decapitated android and here that bill is filled by Michael Fassbender’s eerily serene David, who pops his top late in the film. A narrative mainstay in many Alien films is the lead female being impregnated by an alien; in this instance the hapless heroine is Noomi Rapace’s Elizabeth Shaw. Here, Shaw uses laser scalpels and other hi-tech medical instruments to abort the alien fetus from her own distended belly…easily the most creep-tastic sequence in the film, doubly so for men I’ll wager.

Another cliché: dumb characters don’t stand a chance when the bloodletting begins. Not only are these engineers more doltish than the typical scientists, they can’t regulate the impulse to touch items that can potentially destroy them once inside the alien structure—even when the impending danger is clearly pointed out to them they’re still powerless to resist handling foreign objects. I guess scientists and engineers will always be kids in a candy store whenever alien artifacts and technology are present.

When it becomes obvious after the initial round of introductions which person will be the first victim you know your story is a tad too predictable, and
Prometheus certainly doesn’t break that mold. Sad thing is, we really don’t care when these ancillary characters die because, as with Star Trek’s “redshirts,” we don’t know the first thing about them…they’re disposable to us and the story. If there hasn’t been any investment in character development, why should we care if they die? We don’t, and that’s the point.

If there’s one area of the narrative that invites scathing criticism it’s the frequent trips to the alien fortress. After loosing all of their engineers on their first foray, what would induce the remaining characters to go back for a repeat visit? Curiosity? Stupidity? Pressure from the filmmaker who only has half a film at this point and needs a higher body count to earn an R rating? But they do go back, again and again...like lambs to the slaughter. And people keep dying. At some point you’d think the characters would figure out that the alien haystack isn’t the Matterhorn ride at Disneyland.

Worse than the frequent trips to the alien slaughterhouse is that we’re taken along for the ride each time and always from a low angle perspective of the tire rim or a helicopter shot of the motorcade approaching the alien structure. These exterior shots leave us feeling cold, effectively on the outside looking in. Why didn’t Scott utilize these segues to give us some good-natured banter among characters or little glimpses into the back stories of these individuals,
a la the Humvee scene early in Iron Man (2008)? As is, these ping-pong ventures between the ship and alien fortress are squandered opportunities to shore up one of the film’s most sorely lacking commodities—character development.

Although the climactic ship collision/crash is visually spectacular, the resulting nonsense of characters trying to get out of its path could’ve been trimmed from the film with little consequence. It’s one thing if you’re Indiana Jones trying to outrun a steamrolling ball of death down a narrow tunnel, but it’s something entirely different if a ship is falling in your direction and you’re in the middle of an expansive plain. This type of imperilment is common in movies and I always end up asking myself, do characters not realize they can run to one side or the other to avoid what’s rolling/moving straight toward them? Why must they run in a straight line in an effort to outrun the object of impending danger? It must be plain idiocy and an utter lack of knowledge regarding the laws of physics and gravity that drives these characters’ actions. Even more egregious is the amount of screen time dedicated to this ostensibly thrilling sequence which fails to advance the plot in any significant way. The entire sequence is nothing more than a self-indulgent excuse to employ a massive set piece in order to generate a shallow thrill for the audience, something Michael Bay would normally do, not Ridley Scott.

In the final analysis,
Prometheus will only be admired by those who enjoy a hard sci-fi yarn that grapples with the questions of existence, but ultimately fails to answer those questions in the end. Action junkies will be disappointed in the film as will those who’ve come to expect a certain amount of intensity and gore from the franchise. Though Scott’s original Alien (1979) did far more with a lot less, Prometheus is still a handsomely mounted, visually staggering film. As an art film under the guise of a commercial release Prometheus may, well…alienate a large portion of its audience.

Rating: 2 1/2